Sebastien St-Laurent is a software engineer for the Microsoft Game Studios and author of several technical books. Read about my work and life.

Tuesday, November 15, 2005

Free PDF Version of "The COMPLETE HLSL Reference" is up for grabs!

Paradoxal Press has just released a free PDF version of their "The COMPLETE HLSL Reference". The spiral hardbound copy can still be purchased but you can now also print your own copy for free :) Here are some details...

The COMPLETE HLSL Reference is a small format (3”x6”) spiral-bound booklet intended to be a complete quick reference for assembly and HLSL shader developers. The reference includes a complete overview of all vertex and pixel shader assembly instructions, up to shader model 3.0, complete with parameter description and performance considerations. In addition, the booklet also includes a complete overview of all the HLSL intrinsic functions complete with a description of their functionality, parameter information and performance considerations.

1 Comments:

Blogger Owen Hewitt said...

Hi Sebby,

Great! Do you have a link for us? :-)

Owen

6:15 PM

 

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